How to make your own comic book part 4
Step 4: Drawing supplies and tools I use to make a comic book and graphic novel:
As an artist you probably already use a range of pencils, pens, rulers, erasers etc… over the past 30 years, I have amassed a large collection of just about every kind of drawing implement you can think of. I will share with you my favorites, and the ones I think you should use to get started on your graphic novel. If you already use something different, fear not, draw with what you are comfortable and familiar with.
I try to approach using and buying pencils, pens and other tools with three simple rules. Easy to get, price is right, easy to use.
The whole point of using the right tool for the right job is that the tool will help you get the job done with minimal problems. The tool should almost be invisible; it is an extension of your talent and skill. If you have to think about how to use it or change your style completely to use it, maybe you need to put it down.
Once you get into drawing your graphic novel, your choice of drawing tools should be seamless and everything should flow without hesitation. Because, you have a long road ahead and the last thing you want to do is change drawing tools midway through your project. Figure it out now and you will be much happier later.
I am by no means a Pen or Pencil expert; I leave that to Brad: http://penaddict.com/ and Fisk: http://www.penciltalk.org/
However, what I can tell you is that I have used many different pens and pencils boiling them all down to what you see here. Traditionally, “Back in the day” comic book artists used a range of quill pens that they dipped into vats of ink and various other methods that leave room for a lot of mistakes. I too started out with this method, but over the years, I've experimented with new materials, and pen technology has reached a truly amazing, sophisticated level.
I don’t think it's necessary to dip a pen into ink wells and worry about ink blotches, dripping, drying and myriad other problems from these older methods. If you are a truly traditional artist and have your heart set on it, then go for it, but the older methods have a pretty hefty learning curve if you are just starting out.
I approach my drawing for graphic novels / comic books in several steps and I use different tools for each step.
Tool Chart: Here is a list of all of the tools I use for my graphic novels and how I use each one with an example, and where to buy them.
In Fig. 1, The astronaut was drawn with a Pentel .7mm lead above. Fig. 2, Is the cover image of the first issue of Prisoner of the Mind drawn with the Dixon Ticonderoga Erasable Blue.
Here is the blue pencil cleaned up of this cover image.
Here is the inked version.
And this is the full color digital paint after it's been scanned.
The Sharpie Pen, Fine Point: The perfect pen? Well, sort of.
Let me start with this, I personally love Sharpie pens, I grew up with them, and I'm sure you have seen a sharpie at some point in your life. The black ink is very consistent and looks great even after ten years. I can attest to this because my graphic novel has taken at least 16 years to make and even my early work hasn't faded. The tips are strong and they last quite long. They are a solid American brand, but they have some problems.
1964
Sanford turned its focus to the emerging marker business and introduced the Sharpie marker. The Sharpie Fine Point black marker became the first pen-style permanent marker. It wrote on almost any surface from glass, wood and stone, to plastic, metal and, of course, paper. NBC talk show hosts Johnny Carson and Jack Parr were some of the first celebrity endorsers.
Sharpie started out with a wonderful waterproof marker that was primarily used for industrial purposes, you could write on fabric, boxes and many other materials that other markers couldn't compete with. They were the only game in town when it came to that. However, Sharpie didn't know what they wanted to be when they grew up. They've been trying to be an art marker and an industrial marker manufacturer too. But, one of the biggest problems is that Sharpie’s tip sizing is screwy. They need to do away with the whole thing and start over even with a simple 1, 2, 3, etc… to really get the attention of professional artists that don’t already use their products. Here is the example below:
Japanese pens are huge in the Comic book industry, because they understand correct tip sizing for the professional artist. You don’t have to guess, I think if sharpie wants to be a contender in this field, they need to make some changes.
There is one other problem too. The Sharpie pen below is my beloved personal favorite for outlining all of my comics and illustrations. The pen is well balanced, it feels nice in your hand, the ink lasts a long time, the tip is firm and it almost writes like a pencil, and doesn't bleed too much. You can find them at any office supply store anywhere. I've tried the Copics and many others, but this Sharpie Pen meets all of my criteria. Easy to get, price is right, easy to use.
When this pen first came out it had the first tip above on the left. Over the past few years, Sharpie quietly changed the tip from the one on the left to the one on the right, there is nothing on their blog about either. Shame on you Sharpie! It's not the same pen. The newest version of this pen bleeds a little more than the original. I had to change the way I use it to outline my drawings.
Sharpie Pen Fine Point Pen , 4 Black Pens (1742661). It's still a really great outline pen and the price is right, for 4 Sharpie fine point pens are about 5 to 6 bucks which makes each pen around $1.50 or so. Not bad, what can I say; it's a damn near perfect pen.
Sharpie Pen Fine Point Pen , 4 Black Pens (1742661). It's still a really great outline pen and the price is right, for 4 Sharpie fine point pens are about 5 to 6 bucks which makes each pen around $1.50 or so. Not bad, what can I say; it's a damn near perfect pen.
If you want an alternative to this pen I suggest you try the Stabilo Point 88 Fine Black. It meets all of the criteria at around $1 each, you can't beat it. It feels a little thin in my hand, It's long like a pencil and bleeds a little, but the ink quality looks good, and overall it's a very good pen for outlining your comics. That's German engineering for you!
10) Erasers: I use several different erasers for several different things. Just about every drawing implement that you have will rarely do everything that you need. Most drawing tools are highly specialized to do one thing really well. Therefore, you’ll need several different things to get the entire job done.
I use a vintage Koh-I-Noor Rapidograph Electric Eraser Model #2850C, it’s big, bulky, powerful and erases everything, it's like freaking paper drill. I personally love it, especially for my blue pencil touch ups. But here is a newer electric eraser model Koh-I-Noor Battery Operated Eraser, Lightweight, Latex-free, 1 Each, Silver (EB-1200) that is less expensive and less bulky, but I have had this one for many years and it works great.
11) Light Table: This is an essential part of your drawing studio. There are some very reasonably priced light boxes out there. Here is one example: The Artograph LightTracer Light Box 10 in. by 12 in
12) Rulers: Through most of the drawing process you'll need some type of ruler for straight lines. I used a wooden ruler for years, a T-Square and then finally more sophisticated rulers. Typically, you need a straight edge. You might need one that is curved, and one that is flexible. Here are just a few that can be found in your local art supply store or on line.
13) Templates: This is another essential for your studio. The whole process of making sequential art is very time consuming because of the numerous steps involved. If you can reduce some of those steps and cut a few corners that's what it's all about. The great American comic book artist Wally Wood once wrote: "Never draw anything you can copy, never copy anything you can trace, never trace anything you can cut out and paste up." He was all about efficiency. Templates are used by architects and designers all around the world. They are extremely useful. Most of them can be purchased from your local art supply store.
16) Pencil Sharpeners: If you own a pencil than you must keep it sharp. I use both electric and portable sharpeners.
17) Xacto Knife: This is another must have, for cutting your comic pages out of your sketchbook when you're finished.
19) Flatbed Scanner: A flatbed scanner is another essential piece of your studio. After you have all of your beautiful artwork done, you must be able to scan it and lay it out page by page, add all of your lettering or digitally paint your comic book or graphic novel. I'll cover this whole process later on. Here is a simple hi-res scanner from Staples that will do the trick for a reasonable price.
20) Editing Software: My first choice is Photoshop. It's what I was raised on, I have used Photoshop from V.2 all the way to present, and that is a long time. However, Photoshop is a very expensive program in its current versions. I am happy to say that Adobe has released a free legacy version of photoshop CS2 to download. http://www.techspot.com/downloads/3689-adobe-photoshop-cs2.html. If you can't afford the newest versions of photoshop, then try these other options. There are great reviews about them online and they are free too. http://gimpshop.com/ or http://www.photopos.com/ Everything I’ve read about them seems very similar to Photoshop.
21) Coffee: Well, coffee cans to be more specific. I use a ton of coffee cans to hold and organize all of my pens and pencils, brushes, etc... And yes, I drank the coffee that was in them. You may need that too once you start drawing your own graphic novel.